Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Erie Lewis's work ends up coming home with Erie Lewis, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Assigned to an urbanised planet torn by war. |
3 |
25 |
Continued as Army (Army Support). |
3 |
26 |
Assigned to a peacekeeping role. |
3 |
29 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Army Support). |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
33 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Army Support). |
5 |
34 |
Assigned to an urbanised planet torn by war. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A series of bad deals and decisions force Erie Lewis into bankruptcy. Erie Lewis salvages what Erie Lewis can. |
7 |
38 |
Failed to qualify for Physician (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Navy (Engineer/Gunner). |
7 |
39 |
Erie Lewis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
42 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Erie Lewis is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
49 |
Scarred. Owe 5,000 for medical bills. |