Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Ernestine Jephcots far from home. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
26 |
Switched to Entertainer (Artist). |
4 |
29 |
One of Ernestine Jephcots's pieces of art is stolen, and the investigation brings Ernestine Jephcots into the criminal underworld. |
4 |
30 |
Promoted to Entertainer (Artist) rank 1. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
33 |
One of Ernestine Jephcots's pieces of art is stolen, and the investigation brings Ernestine Jephcots into the criminal underworld. |
6 |
34 |
Voluntarily left Artist |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Ernestine Jephcots accepted an offer of inducements to betray Ernestine Jephcots's faith. Gain 380,000 in cash. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
38 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
39 |
Moved to a new world. |
8 |
42 |
Continued as Noble (Dilettante). |
8 |
45 |
Become deeply involved in politics on Ernestine Jephcots's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
50 |
Suffer from a life-threatening illness. |