Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
24 |
Expose or are involved in a scandal of some sort. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
27 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
A good deal ensures Estelle McDonald is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
43 |
A sudden war destroys Estelle McDonald's trade routes and contacts, forcing Estelle McDonald to flee that region of space. |
8 |
43 |
Gain rebels as Enemy |
9 |
43 |
Failed to qualify for Surveyor (Scout). |
9 |
43 |
Became a Drifter (Barbarian). |
9 |
44 |
Attempted a risky adventure and was wildly successful. |
9 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
51 |
Estelle McDonald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |