Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Ethel Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
A mission goes disastrously wrong due to Ethel Holland's commander’s error or incompetence, but Ethel Holland survive. |
2 |
24 |
Cover for the commander and gain an Ally. |
2 |
24 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
24 |
Voluntarily left Marine Support |
3 |
24 |
Became a Entertainer (Performer). |
3 |
28 |
Good fortune |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Ethel Holland far from home. |
4 |
32 |
Promoted to Entertainer (Performer) rank 2. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
Encounter a Psionic institute. |
5 |
34 |
Tested for psionic powers |
5 |
36 |
Promoted to Entertainer (Performer) rank 3. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Win a prestigious prize. |
6 |
40 |
Promoted to Entertainer (Performer) rank 4. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
Gain a patron in the arts. Gain an Ally |
7 |
44 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
8 |
44 |
Voluntarily left Performer |
8 |
44 |
Became a Agent (Intelligence). |
8 |
47 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Accused of a crime. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |