Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Eulalia Learmonth's trade routes and contacts, forcing Eulalia Learmonth to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
28 |
Eulalia Learmonth went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Eulalia Learmonth went above and beyond the call of duty. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
35 |
An investigation takes on a dangerous turn. |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Established a network of contacts. Gain 1 contacts. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
45 |
Eulalia Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Failed to qualify for Performer (Entertainer). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
49 |
Eulalia Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |