Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A sudden war destroys Evalyn Nelson's trade routes and contacts, forcing Evalyn Nelson to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Make an unexpected connection outside Evalyn Nelson's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Victim of a crime |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |