Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Fannie Uleaven went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Fannie Uleaven's work ends up coming home with Fannie Uleaven, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
30 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Fannie Uleaven join a gambling circle on board. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Vessel participates in a notable military engagement. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
42 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Vessel participates in a diplomatic mission. |
8 |
46 |
Gain a contact. |
8 |
46 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
9 |
46 |
Continued as Navy (Engineer/Gunner). |
9 |
49 |
Vessel participates in a notable military engagement. |
9 |
50 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |