Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Accused of a crime |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
26 |
Vocational Training. |
3 |
26 |
Continued as Prisoner (Fixer). |
3 |
28 |
Beaten by a prison gang. |
3 |
28 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
32 |
Assigned to difficult or backbreaking labour. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
35 |
Public opinion turns on Fleta Stewart. |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Fleta Stewart's ship is damaged, and Fleta Stewart have to hitch-hike Fleta Stewart's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
36 |
Became a Merchant (Broker). |
7 |
38 |
Fleta Stewart's business or ship thrives. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
45 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Broker) rank 2. |