Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Drifter (Scavenger). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Gaengfeorrg Ksekdall's Contacts or Allies betrays Gaengfeorrg Ksekdall, ending Gaengfeorrg Ksekdall's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
33 |
Good fortune |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
39 |
An investigation takes on a dangerous turn. |
6 |
39 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Became a Entertainer (Artist). |
8 |
41 |
Gain a patron in the arts. Gain an Ally |
8 |
44 |
Promoted to Entertainer (Artist) rank 1. |
9 |
44 |
Continued as Entertainer (Artist). |
9 |
45 |
Gaengfeorrg Ksekdall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
45 |
Became a Merchant (Broker). |
10 |
47 |
Embroiled in legal trouble. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |