Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Garnet Hill aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Garnet Hill's ship is damaged, and Garnet Hill have to hitch-hike Garnet Hill's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Garnet Hill do not know what happened to Garnet Hill. There is a gap in Garnet Hill's memory. |
4 |
25 |
Failed to qualify for Performer (Entertainer). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Gain Enemy if Garnet Hill don't already have one. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Gain Enemy if Garnet Hill don't already have one. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Garnet Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Garnet Hill faith is shaken. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Garnet Hill retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
49 |
Garnet Hill do not know what happened to Garnet Hill. There is a gap in Garnet Hill's memory. |