Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Georgie McMillan's work ends up coming home with Georgie McMillan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
22 |
Accused of a crime |
3 |
24 |
Became a Prisoner (Fixer). |
3 |
25 |
A guard takes a dislike to Georgie McMillan. |
4 |
28 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
30 |
Vocational Training. |
4 |
32 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
32 |
Paroled from prison. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Georgie McMillan refused an offer of inducements to betray Georgie McMillan's faith. Gain 6 enemies. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Georgie McMillan faith is shaken. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Georgie McMillan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Returned to Drifter (Scavenger). |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |