Retired Scout Gertie McDonald  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 51 F 1 (-2) 1 (-2) 3 (-1) 10 (1) 8 (0) 8 (0)113A88
Proud, Purposeful
 
Skills
Admin 0
Athletics 0
Deception 1
Drive 0
Engineer (M-drive) 1
Explosives 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Mechanic 0
Medic 0
Navigation 1
Persuade 1
Pilot 0
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman02
Merchant Merchant Marine Crewman01
Scout Courier Scout12
Drifter Wanderer 14
Merchant Free Trader 12
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Terry Cawley Enemy 0 2 1 1 Traltar (M/19)
Lennie Montgomery Rival 1 1 1 1 Traltar (F/72)
Lennie Montgomery is out of contact doing something interesting but not suspicious.
Elsie Clarke Rival 1 0 2 1 Trexen (F/33)
Corrie Nisbet Rival 1 0 3 0 Hanen (F/24)
Iva Brownhill Rival 3 3 2 0 Traltar (F/58)
Forgiveness.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 19 Became a Merchant (Merchant Marine).
2 20 A sudden war destroys Gertie McDonald's trade routes and contacts, forcing Gertie McDonald to flee that region of space.
2 20 Gain rebels as Enemy
3 20 Returned to Navy (Flight).
3 22 Gertie McDonald is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 22 Failed to qualify for Field Researcher (Scholar).
4 22 Submitted to the draft.
4 22 Became a Scout (Courier).
4 24 Perform an exemplary service for the scouts.
5 26 Continued as Scout (Courier).
5 27 Spend several years jumping from world to world in Gertie McDonald's scout ship.
5 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 30 Voluntarily left Courier
6 30 Failed to qualify for Engineer/Gunner (Navy).
6 30 Became a Drifter (Wanderer).
6 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 31 Failed to qualify for Worker (Citizen).
7 31 Continued as Drifter (Wanderer).
7 35 Promoted to Drifter (Wanderer) rank 1.
8 35 Continued as Drifter (Wanderer).
8 38 Spend time with an alien race. Gain a contact.
9 39 Continued as Drifter (Wanderer).
9 40 Gertie McDonald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 40 Switched to Merchant (Free Trader).
10 44 Promoted to Merchant (Free Trader) rank 1.
11 44 Continued as Merchant (Free Trader).
11 46 Injured. Fully recovered. Owe 2,500 for medical bills.
12 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 48 Gertie McDonald come into conflict with a splinter group Gertie McDonald's own religion which maintains Gertie McDonald's version is the wrong one. Gain 2 Rivals.
13 48 Aging Crisis. Owe 50,000 for medical bills.
13 48 Retired at age 48.
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