Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A good deal ensures Glenda Lewis is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A series of bad deals and decisions force Glenda Lewis into bankruptcy. Glenda Lewis salvages what Glenda Lewis can. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Glenda Lewis spend months in the dangerous criminal underworld. |
3 |
28 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
28 |
Continued as Rogue (Pirate). |
4 |
30 |
A police detective or rival criminal forces Glenda Lewis to flee and vows to hunt Glenda Lewis down. Gain an Enemy. |
5 |
30 |
Became a Scout (Courier). |
5 |
33 |
Glenda Lewis have no idea what happened to Glenda Lewis – they found Glenda Lewis's ship drifting on the fringes of friendly space. |
6 |
33 |
Switched to Merchant (Broker). |
6 |
37 |
Glenda Lewis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
39 |
Attempted a risky adventure and was wildly successful. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
42 |
Victim of a crime |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
49 |
Attacked by enemies that Glenda Lewis easily defeat. |
9 |
49 |
Gain Enemy if Glenda Lewis don't already have one. |