Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Amnesia. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Guursheu Idgashaaku retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Opponents of Guursheu Idgashaaku's belief system ambush Guursheu Idgashaaku. |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
39 |
Guursheu Idgashaaku run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A good deal ensures Guursheu Idgashaaku is living the high life for a few years. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Guursheu Idgashaaku's ship or starport is destroyed by criminals. Gain them as an Enemy. |