Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Find an Alien Artifact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Harriette Franklin's Contacts or Allies betrays Harriette Franklin, ending Harriette Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Make an unexpected connection outside Harriette Franklin's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Voluntarily left Merchant Marine |
8 |
41 |
Became a Entertainer (Journalist). |
8 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Harriette Franklin far from home. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Opponents of Harriette Franklin's belief system ambush Harriette Franklin. |
9 |
46 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
46 |
Returned to Drifter (Scavenger). |
10 |
50 |
Attempted a risky adventure and was wildly successful. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |