Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Gained a contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Make an unexpected connection outside Harry Reynolds's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Good fortune |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Returned to Drifter (Scavenger). |
6 |
41 |
Harry Reynolds run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Scholar (Field Researcher). |
7 |
44 |
Agreed to perform research that goes against Harry Reynolds's conscience. Gain 3 Enemies. |
7 |
45 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
48 |
Win a prestigious prize for Harry Reynolds's work. |
8 |
49 |
Promoted to Scholar (Field Researcher) rank 2. |