Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Expand the field of Gunner (Ortillery), but gain a Rival in Hattie Ellis's former tutor. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Hattie Ellis's Contacts or Allies betrays Hattie Ellis, ending Hattie Ellis's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Scout (Explorer). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Voluntarily left Barbarian |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Severely injured. Owe 20,000 for medical bills. |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
43 |
Hattie Ellis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
46 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
47 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
47 |
Continued as Noble (Diplomat). |
9 |
50 |
Hattie Ellis make an alliance with a powerful and charismatic noble, who becomes an Ally. |
9 |
51 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |