Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
27 |
Hester Rice went above and beyond the call of duty. |
2 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
30 |
Continued as Agent (Law Enforcement). |
3 |
34 |
Established a network of contacts. Gain 1 contacts. |
3 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
34 |
Continued as Agent (Law Enforcement). |
4 |
38 |
Hester Rice's work ends up coming home with Hester Rice, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
40 |
Join a successful conspiracy of nobles. |
5 |
42 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
42 |
Continued as Noble (Administrator). |
6 |
46 |
A family scandal forces Hester Rice out of Hester Rice's position. |
6 |
46 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
46 |
Continued as Noble (Administrator). |
7 |
48 |
Join a successful conspiracy of nobles. |
7 |
50 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |