Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Hettie Hunter's Contacts or Allies betrays Hettie Hunter, ending Hettie Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Scholar (Physician). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
42 |
Hettie Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Failed to qualify for Colonist (Citizen). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Courier). |
7 |
45 |
Gained a contact. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Serve as the courier for an important message from the Imperium. |