Hope Risewell  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 51 F 3 (-1) 10 (1) 8 (0) 7 (0) 10 (1) 11 (1)3A87AB
Unrestrained
 
Skills
Art (Performing) 0
Astrogation 1
Carouse 2
Deception 0
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Navigation 1
Persuade 0
Science (Social Sciences/Psychology) 1
Stealth 0
Steward 0
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 23
Merchant Merchant Marine 4th Officer24
Scout Surveyor 02
 
Name Type Affinity Enmity Power Influence Species
Ruth Dwan Enemy 0 4 0 0 Tezcat (M/25)
Ruth Dwan is diminished in both power and influence.
Fitzhugh Pettitt Contact 0 0 0 0 Tezcat (M/33)
Brady Hawkins Ally 5 0 0 6 Tezcat (M/61)
Brady Hawkins loses some of their power base.
Relationship soured.
Brady Hawkins is missing under suspicious circumstances.
Brady Hawkins is in prison or otherwise trapped somewhere.
Relationship redefined. Enemy becomes an ally.
Estelle Tucker Enemy 0 3 2 2 Hanen (F/73)
Estelle Tucker is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Criticised a questionable political leader on Hope Risewell's homeworld, causing his downfall. Gain an Enemy
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 24 Works is especially well received and popular, making Hope Risewell a minor celebrity
2 26 Promoted to Entertainer (Performer) rank 2.
3 26 Continued as Entertainer (Performer).
3 29 Expose or are involved in a scandal of some sort.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Make an unexpected connection outside Hope Risewell's normal circles. Gain a Contact.
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
5 34 A good deal ensures Hope Risewell is living the high life for a few years.
6 37 Continued as Merchant (Merchant Marine).
6 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 41 Continued as Merchant (Merchant Marine).
7 42 Hope Risewell's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 42 Failed to qualify for Corporate (Citizen).
8 42 Submitted to the draft.
8 42 Became a Scout (Surveyor).
8 43 Hope Risewell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hope Risewell fail to help. Gain an Enemy.
8 43 Hope Risewell have no idea what happened to Hope Risewell – they found Hope Risewell's ship drifting on the fringes of friendly space.
9 46 Continued as Scout (Surveyor).
9 50 Spend several years jumping from world to world in Hope Risewell's scout ship.
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