Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Hortense Curtis's Contacts or Allies betrays Hortense Curtis, ending Hortense Curtis's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Gain Enemy if Hortense Curtis don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Gain Enemy if Hortense Curtis don't already have one. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Marine Support (Marine). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Make an unexpected connection outside Hortense Curtis's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Hortense Curtis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Became a Rogue (Thief). |
7 |
44 |
Hortense Curtis spend months in the dangerous criminal underworld. |
7 |
44 |
Promoted to Rogue (Thief) rank 1. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
48 |
A job goes wrong, forcing Hortense Curtis to flee off-planet. |