Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Ii Khama learn something Ii Khama should not have – a corporate secret, a political scandal – which Ii Khama can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Ii Khama's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
38 |
Refused to perform research that goes against Ii Khama's conscience. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
7 |
42 |
Voluntarily left Scientist |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Make an unexpected connection outside Ii Khama's normal circles. Gain a Contact. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |