Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
26 |
Gain Enemy if Ione Lee don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Ione Lee's Contacts or Allies betrays Ione Lee, ending Ione Lee's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
39 |
A new romantic starts. Gain an Ally. |
8 |
41 |
Continued as Citizen (Colonist). |
8 |
45 |
Ione Lee is rewarded for Ione Lee's diligence or cunning. |
8 |
45 |
Promoted to Citizen (Colonist) rank 1. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
47 |
Ione Lee's business expands, Ione Lee's corporation grows, or the colony thrives. |
9 |
49 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |