Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
1 |
19 |
Gain Enemy if Jacqueline Palmer don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Encounter a Psionic institute. |
5 |
37 |
Tested for psionic powers |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Psion (Wild Talent). |
6 |
39 |
Gain a contact outside of normal circles. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
8 |
46 |
Continued as Psion (Wild Talent). |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Psion (Wild Talent) rank 2. |