Jane Young  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 51 F 6 (0) 1 (-2) 3 (-1) 10 (1) 12 (2) 9 (1)613AC9
Grouchy, Constantly sniffs, Particular
 
Skills
Admin 0
Animals (Veterinary) 1
Art (Creative/Exotic Media) 1
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Navigation 1
Pilot (Small Craft) 1
Profession (Colonist) 0
Recon 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer56
Entertainer Artist 01
Merchant Free Trader 01
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Jane Young's business expands, Jane Young's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Colonist).
2 23 Moved to a new world.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 28 Jane Young is rewarded for Jane Young's diligence or cunning.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 34 Nearly killed.
4 34 Promoted to Citizen (Colonist) rank 3.
5 34 Continued as Citizen (Colonist).
5 36 Advanced training in a specialist field.
5 38 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
6 38 Continued as Citizen (Colonist).
6 39 Jane Young is rewarded for Jane Young's diligence or cunning.
6 42 Promoted to Citizen (Colonist) rank 5.
6 42 Forced to muster out.
7 42 Became a Entertainer (Artist).
7 44 An investigation, tour, project or expedition goes wrong, stranding Jane Young far from home.
8 44 Became a Merchant (Free Trader).
8 48 A series of bad deals and decisions force Jane Young into bankruptcy. Jane Young salvages what Jane Young can.
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