Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Janie Perkins's time in the scouts. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
A good deal ensures Janie Perkins is living the high life for a few years. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures Janie Perkins is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Janie Perkins's Contacts or Allies betrays Janie Perkins, ending Janie Perkins's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Switched to Merchant (Free Trader). |
6 |
37 |
Good fortune |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Failed to qualify for Colonist (Citizen). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
44 |
Find valuable salvage. |
9 |
45 |
Voluntarily left Scavenger |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Janie Perkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |