Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Explorer). |
2 |
28 |
Jeannette Matthews's ship is damaged, and Jeannette Matthews have to hitch-hike Jeannette Matthews's way back across the stars to the nearest scout base. |
2 |
28 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
28 |
Became a Merchant (Broker). |
3 |
32 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
32 |
Became a Drifter (Wanderer). |
4 |
34 |
Survived a risky adventure but gained nothing. |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
40 |
Find valuable salvage. |
6 |
40 |
Continued as Drifter (Wanderer). |
6 |
44 |
Attacked by enemies that Jeannette Matthews easily defeat. |
6 |
44 |
Gain Enemy if Jeannette Matthews don't already have one. |
6 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
44 |
Continued as Drifter (Wanderer). |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
48 |
Promoted to Drifter (Wanderer) rank 3. |