Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Refuse to abuse Jessica Boyd's position for profit. |
2 |
25 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Became a Merchant (Broker). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
36 |
Entered Merchant Academy with the Business curriculum. |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Graduated with honors. |
7 |
40 |
Returned to Merchant (Broker). |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
A good deal ensures Jessica Boyd is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
44 |
Voluntarily left Broker |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Jessica Boyd's Contacts or Allies betrays Jessica Boyd, ending Jessica Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Citizen (Corporate). |
9 |
49 |
Jessica Boyd is rewarded for Jessica Boyd's diligence or cunning. |
9 |
51 |
Promoted to Citizen (Corporate) rank 1. |