Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Returned to Drifter (Barbarian). |
3 |
26 |
Find valuable salvage. |
3 |
26 |
Forced to muster out. |
4 |
26 |
Failed to qualify for Marine Support (Marine). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Jewel McDermot's job. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
31 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
31 |
Failed to qualify for Artist (Entertainer). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
32 |
Attacked by enemies that Jewel McDermot easily defeat. |
6 |
32 |
Gain Enemy if Jewel McDermot don't already have one. |
7 |
35 |
Voluntarily left Scavenger |
7 |
35 |
Failed to qualify for Army Academy (Military Academy). |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
39 |
Attempted a risky adventure and was wildly successful. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
40 |
Find valuable salvage. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
43 |
Voluntarily left Wanderer |
9 |
43 |
Failed to qualify for Engineer/Gunner (Navy). |
9 |
43 |
Returned to Drifter (Scavenger). |
9 |
46 |
Jewel McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Birth or Death involving a family member or close friend. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |