Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Jo Herrera learn something Jo Herrera should not have – a corporate secret, a political scandal – which Jo Herrera can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Political upheaval strikes Jo Herrera's homeworld, and Jo Herrera is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Jo Herrera's Contacts or Allies betrays Jo Herrera, ending Jo Herrera's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Citizen (Corporate). |
8 |
44 |
Jo Herrera gain experience in a technical field as a computer operator or surveyor. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
47 |
Jo Herrera learn something Jo Herrera should not have – a corporate secret, a political scandal – which Jo Herrera can profit from illegally. |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |