Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
A disaster or war strikes. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
The planetary government interferes with Joe Lane's research for political or religious reasons. Joe Lane continue working openly and gain an Enemy. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Merchant Academy. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find Ancient Technology. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Nearly killed. Owe 22,500 for medical bills. |
7 |
38 |
Became a Scout (Explorer). |
7 |
41 |
Joe Lane's ship is damaged, and Joe Lane have to hitch-hike Joe Lane's way back across the stars to the nearest scout base. |
7 |
41 |
Gain 3 Contacts. Gain 3 Enemies. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
44 |
Amnesia. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
47 |
An investigation, tour, project or expedition goes wrong, stranding Joe Lane far from home. |
10 |
47 |
Failed to qualify for Surveyor (Scout). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
49 |
Advanced training in a specialist field. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |