Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Juanita Dickman survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Juanita Dickman botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Juanita Dickman have no idea what happened to Juanita Dickman – they found Juanita Dickman's ship drifting on the fringes of friendly space. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Juanita Dickman's ship is damaged, and Juanita Dickman have to hitch-hike Juanita Dickman's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Gain a contact. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Juanita Dickman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
48 |
Attacked by enemies that Juanita Dickman easily defeat. |
8 |
48 |
Gain Enemy if Juanita Dickman don't already have one. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |