Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Juliet Fleming spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Spend several years jumping from world to world in Juliet Fleming's scout ship. |
6 |
42 |
Promoted to Scout (Explorer) rank 2. |
7 |
42 |
Voluntarily left Explorer |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Juliet Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Voluntarily left Mainstream Believer |
8 |
46 |
Failed to qualify for Worker (Citizen). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
49 |
Gained a contact. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |