Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Severely injured. Owe 7,500 for medical bills. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
24 |
Kaduuar Kurme's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kaduuar Kurme fail to help. Gain an Enemy. |
3 |
24 |
Psychologically damaged by Kaduuar Kurme's time in the scouts. |
4 |
26 |
Continued as Scout (Surveyor). |
4 |
29 |
Kaduuar Kurme's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kaduuar Kurme fail to help. Gain an Enemy. |
4 |
29 |
Psychologically damaged by Kaduuar Kurme's time in the scouts. |
4 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
30 |
Continued as Scout (Surveyor). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Scout (Courier) with previous rank. |
6 |
38 |
Psychologically damaged by Kaduuar Kurme's time in the scouts. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Kaduuar Kurme's Contacts or Allies betrays Kaduuar Kurme, ending Kaduuar Kurme's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Good fortune |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Kaduuar Kurme is chosen to represent Kaduuar Kurme's faith in a vid show or other highly public forum. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |