Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Citizen (Worker). |
6 |
41 |
Katheryn Weaver is rewarded for Katheryn Weaver's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Political upheaval strikes Katheryn Weaver's homeworld, and Katheryn Weaver is caught up in the revolution. |