Katrina Fabble  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 51 F 4 (-1) 3 (-1) 2 (-2) 10 (1) 7 (0) 4 (-1)None432A74
Fascinated, Homesick
 
Skills
Admin 0
Advocate 0
Art (Presentation) 0
Athletics 0
Broker 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Medic 0
Melee (Fencing) 1
Persuade 1
Recon 0
Science (Social Sciences/Linguistics) 1
Stealth 2
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 12
Agent Law Enforcement Sergeant22
Merchant Broker 11
Entertainer Performer 03
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Leona Elliott Ally 5 0 6 0 Florian (F/15)
Salvador Ellis Enemy 0 6 0 1 Tapazmal (M/18)
Lisa Cause Contact 1 1 1 3 Hanen (F/40)
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 Backstab a fellow rogue for personal gain.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 23 Betrayed by a friend. One of Katrina Fabble's Contacts or Allies betrays Katrina Fabble, ending Katrina Fabble's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 26 Katrina Fabble went above and beyond the call of duty.
3 27 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 27 Continued as Agent (Law Enforcement).
4 29 Advanced training in a specialist field.
4 31 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 31 Voluntarily left Law Enforcement
5 31 Entered Merchant Academy with the Business curriculum.
5 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 35 Graduated.
6 35 Became a Merchant (Broker).
6 35 Promoted to Merchant (Broker) rank 1.
6 39 A sudden war destroys Katrina Fabble's trade routes and contacts, forcing Katrina Fabble to flee that region of space.
6 39 Gain rebels as Enemy
7 39 Became a Entertainer (Performer).
7 42 Spend time with an alien race. Gain a contact.
8 43 Continued as Entertainer (Performer).
8 45 Join homeworld’s celebrity circles
8 45 Gain a contact
9 47 Continued as Entertainer (Performer).
9 51 Encounter a Psionic institute.
9 51 Tested for psionic powers
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