Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Psychologically damaged by Kattie Coleman's time in the scouts. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Injured |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes wrong; Kattie Coleman and several others are captured and mistreated by the enemy. Gain Kattie Coleman's jailer as an Enemy. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Kattie Coleman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
29 |
Became a Merchant (Broker). |
5 |
32 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Merchant (Broker) rank 2. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
38 |
Make an unexpected connection outside Kattie Coleman's normal circles. Gain a Contact. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
43 |
Make an unexpected connection outside Kattie Coleman's normal circles. Gain a Contact. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
46 |
Make an unexpected connection outside Kattie Coleman's normal circles. Gain a Contact. |
9 |
49 |
Forced to muster out. |