Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Lassie May's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Lassie May have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Lassie May survey an alien world. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
When dealing with an alien race, Lassie May botch an opportunity to gather extra intelligence about them. |
5 |
38 |
Psychologically damaged by Lassie May's time in the scouts. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Lassie May's ship is damaged, and Lassie May have to hitch-hike Lassie May's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 2 Contacts. Gain 3 Enemies. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Lassie May's normal circles. Gain a Contact. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
46 |
Given advanced training in a specialist field |
8 |
49 |
Promoted to Merchant (Free Trader) rank 2. |