Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Given a special assignment or duty in Leatha Palmer's unit. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
30 |
Thrown into a brutal ground war |
3 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
33 |
Unit is slaughtered in a disastrous battle, for which Leatha Palmer blame Leatha Palmer's commander. Gain commander as Enemy. |
5 |
33 |
Became a Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in Leatha Palmer's scout ship. |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Leatha Palmer have no idea what happened to Leatha Palmer – they found Leatha Palmer's ship drifting on the fringes of friendly space. |
7 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
Join a social movement. |
7 |
42 |
Graduated with honors. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Risk Leatha Palmer's fortune on a possibility lucrative deal and win. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Leatha Palmer's business or ship thrives. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |