Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Lennie Watson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Rogue (Thief). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
32 |
Promoted to Rogue (Thief) rank 1. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Lennie Watson's Contacts or Allies betrays Lennie Watson, ending Lennie Watson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Scout (Courier). |
7 |
36 |
A new romantic starts. Gain an Ally. |
8 |
39 |
Continued as Scout (Courier). |
8 |
40 |
Accused of a crime |
8 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
43 |
Became a Prisoner (Fixer). |
9 |
47 |
Nearly killed. Owe 40,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Prisoner (Fixer). |
10 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |