Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Lergeap easily defeat. |
1 |
22 |
Gain Enemy if Lergeap don't already have one. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Lergeap gain experience in a technical field as a computer operator or surveyor. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Lergeap gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Lergeap's business expands, Lergeap's corporation grows, or the colony thrives. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
44 |
A series of bad deals and decisions force Lergeap into bankruptcy. Lergeap salvages what Lergeap can. |
8 |
44 |
Switched to Citizen (Colonist). |
8 |
48 |
Lergeap is rewarded for Lergeap's diligence or cunning. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |