Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Lessie Kinghead is living the high life for a few years. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
36 |
Gain Enemy if Lessie Kinghead don't already have one. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
38 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Became a Citizen (Colonist). |
8 |
49 |
A revolution, attack or other unusual event throws Lessie Kinghead's life into chaos, forcing Lessie Kinghead to leave the planet. |