Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Linnie Baker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Find an Alien Artifact. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Linnie Baker easily defeat. |
5 |
36 |
Gain Enemy if Linnie Baker don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Linnie Baker do not know what happened to Linnie Baker. There is a gap in Linnie Baker's memory. |
8 |
44 |
Became a Scholar (Field Researcher). |
8 |
48 |
Assigned to work on a secret project for a patron or organisation. |
8 |
48 |
Promoted to Scholar (Field Researcher) rank 1. |