Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong; Lissie Berry and several others are captured and mistreated by the enemy. Gain Lissie Berry's jailer as an Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Lissie Berry befriend a superior in the corporation or the colony. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
28 |
Political upheaval strikes Lissie Berry's homeworld, and Lissie Berry is caught up in the revolution. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Lissie Berry's business expands, Lissie Berry's corporation grows, or the colony thrives. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Citizen (Corporate) rank 3. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
39 |
A revolution, attack or other unusual event throws Lissie Berry's life into chaos, forcing Lissie Berry to leave the planet. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Lissie Berry is living the high life for a few years. |