Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Worker (Citizen). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
29 |
Smuggle illegal items onto a planet. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Failed to qualify for Field Researcher (Scholar). |
3 |
30 |
Became a Drifter (Barbarian). |
3 |
34 |
Drafted into Surveyor |
4 |
34 |
Became a Scout (Surveyor). |
4 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Returned to Drifter (Barbarian). |
5 |
40 |
Drafted into Law Enforcement |
6 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
46 |
Established a network of contacts. Gain 3 contacts. |
6 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
46 |
Continued as Agent (Law Enforcement). |
7 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |