Crewman Lona Cameron  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 51 F 3 (-1) 6 (0) 6 (0) 9 (1) 8 (0) 6 (0)366986
Solution-oriented, Egotistic
 
Skills
Animals 0
Art (Performing) 0
Astrogation 1
Athletics (Endurance) 1
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Colonist) 0
Science (Social Sciences/Philosophy) 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Navy Flight Crewman01
Scout Courier Scout14
Drifter Scavenger 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Lennie Barnett Contact 1 0 0 2 Dynchia, Imperium (M/68)
Lennie Barnett is diminished in both power and influence.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 Expose or are involved in a scandal of some sort.
2 21 Became a Navy (Flight) with the new title Crewman.
2 22 During a battle, defeat or victory depends on Lona Cameron's actions. The ship suffers severe damage and Lona Cameron is blamed for the disaster. Lona Cameron is court - martialled and discharged.
3 22 Failed to qualify for Pirate (Rogue).
3 22 Submitted to the draft.
3 22 Became a Scout (Courier).
3 23 Spend several years jumping from world to world in Lona Cameron's scout ship.
4 26 Continued as Scout (Courier).
4 27 Spend several years jumping from world to world in Lona Cameron's scout ship.
4 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 30 Continued as Scout (Courier).
5 34 Spend several years jumping from world to world in Lona Cameron's scout ship.
6 34 Continued as Scout (Courier).
6 37 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 37 Failed to qualify for Field Researcher (Scholar).
7 37 Became a Drifter (Scavenger).
7 41 Lona Cameron do not know what happened to Lona Cameron. There is a gap in Lona Cameron's memory.
8 41 Failed to qualify for Free Trader (Merchant).
8 41 Continued as Drifter (Scavenger).
8 44 Lona Cameron run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 Make an unexpected connection outside Lona Cameron's normal circles. Gain a Contact.
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