Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Lorraine McLelland's business expands, Lorraine McLelland's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Lorraine McLelland learn something Lorraine McLelland should not have – a corporate secret, a political scandal – which Lorraine McLelland can profit from illegally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
Lorraine McLelland's work ends up coming home with Lorraine McLelland, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Failed to qualify for Surveyor (Scout). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
42 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Failed to qualify for Corporate (Citizen). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Lorraine McLelland's Contacts or Allies betrays Lorraine McLelland, ending Lorraine McLelland's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Failed to qualify for Surveyor (Scout). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Army (Army Support) with the new title Private. |
9 |
50 |
Nearly killed. Owe 6,250 for medical bills. |