Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Louella Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Merchant (Broker). |
4 |
34 |
Make an unexpected connection outside Louella Henry's normal circles. Gain a Contact. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
43 |
Contact with Government. |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
45 |
Gained a contact. |
8 |
47 |
Promoted to Entertainer (Performer) rank 2. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
50 |
An investigation, tour, project or expedition goes wrong, stranding Louella Henry far from home. |