Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Trapped behind enemy lines. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Lucille Gilbert is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Entered Merchant Academy with the Business curriculum. |
3 |
26 |
Made lifelong friends. Gain 2 Allies. |
3 |
29 |
Graduated. |
4 |
29 |
Became a Merchant (Broker). |
4 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
31 |
A series of bad deals and decisions force Lucille Gilbert into bankruptcy. Lucille Gilbert salvages what Lucille Gilbert can. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Barbarian). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Lucille Gilbert's Contacts or Allies betrays Lucille Gilbert, ending Lucille Gilbert's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Courier). |
7 |
41 |
Lucille Gilbert spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Gain a contact in an alien race. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Spend several years jumping from world to world in Lucille Gilbert's scout ship. |
9 |
46 |
Continued as Scout (Courier). |
9 |
49 |
Spend several years jumping from world to world in Lucille Gilbert's scout ship. |