Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Voluntarily left Ground Assault |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Lyda Doolan's ship is damaged, and Lyda Doolan have to hitch-hike Lyda Doolan's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
29 |
Involved in a gambling ring. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
32 |
Involved in the planning of an impressive heist. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
35 |
Voluntarily left Enforcer |
6 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
39 |
Gained a contact. |
6 |
39 |
Graduated. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Make an unexpected connection outside Lyda Doolan's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
A good deal ensures Lyda Doolan is living the high life for a few years. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |